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Class TextTemplatingSession

Inheritance
System.Object
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>
TextTemplatingSession
Implements
System.Collections.IDictionary
System.Collections.ICollection
System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>
System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Runtime.Serialization.ISerializable
System.Runtime.Serialization.IDeserializationCallback
ITextTemplatingSession
System.IEquatable<ITextTemplatingSession>
System.IEquatable<System.Guid>
System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>
System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Collections.IEnumerable
System.Collections.Generic.IEnumerable
ISerializable
Inherited Members
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Add(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Add(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Contains(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Remove(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Clear()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.ContainsKey(System.String)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.ContainsValue(UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.OnDeserialization(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Remove(System.String)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Remove(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TryGetValue(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TryAdd(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.CopyTo(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>[], System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.EnsureCapacity(System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TrimExcess()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TrimExcess(System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.get_Item(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.set_Item(System.Object, System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Add(System.Object, System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Contains(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Remove(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Comparer
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Count
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Item[System.String]
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.IsReadOnly
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.IsSynchronized
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.SyncRoot
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.IsFixedSize
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.IsReadOnly
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Item[System.Object]
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Microsoft.VisualStudio.TextTemplating
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public sealed class TextTemplatingSession : Dictionary<string, UnityEngine.Object>, IDictionary, ICollection, IReadOnlyDictionary<string, UnityEngine.Object>, IReadOnlyCollection<KeyValuePair<string, UnityEngine.Object>>, ISerializable, IDeserializationCallback, ITextTemplatingSession, IEquatable<ITextTemplatingSession>, IEquatable<Guid>, IDictionary<string, UnityEngine.Object>, ICollection<KeyValuePair<string, UnityEngine.Object>>, IEnumerable<KeyValuePair<string, UnityEngine.Object>>, IEnumerable, IEnumerable, ISerializable

Constructors

TextTemplatingSession()

Declaration
public TextTemplatingSession()

TextTemplatingSession(Guid)

Declaration
public TextTemplatingSession(Guid id)
Parameters
Type Name Description
System.Guid id

Properties

Id

Declaration
public Guid Id { get; }
Property Value
Type Description
System.Guid

Methods

Equals(ITextTemplatingSession)

Declaration
public bool Equals(ITextTemplatingSession other)
Parameters
Type Name Description
ITextTemplatingSession other
Returns
Type Description
System.Boolean

Equals(Guid)

Declaration
public bool Equals(Guid other)
Parameters
Type Name Description
System.Guid other
Returns
Type Description
System.Boolean

Equals(Object)

Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
System.Object obj
Returns
Type Description
System.Boolean
Overrides
System.Object.Equals(System.Object)

GetHashCode()

Declaration
public override int GetHashCode()
Returns
Type Description
System.Int32
Overrides
System.Object.GetHashCode()

Implements

System.Collections.IDictionary
System.Collections.ICollection
System.Collections.Generic.IReadOnlyDictionary<TKey, TValue>
System.Collections.Generic.IReadOnlyCollection<T>
System.Runtime.Serialization.ISerializable
System.Runtime.Serialization.IDeserializationCallback
ITextTemplatingSession
System.IEquatable<T>
System.IEquatable<T>
System.Collections.Generic.IDictionary<TKey, TValue>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable
System.Collections.Generic.IEnumerable
ISerializable
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