Class TextTemplatingSession
Inheritance
System.Object
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>
TextTemplatingSession
Implements
System.Collections.IDictionary
System.Collections.ICollection
System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>
System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Runtime.Serialization.ISerializable
System.Runtime.Serialization.IDeserializationCallback
System.IEquatable<ITextTemplatingSession>
System.IEquatable<System.Guid>
System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>
System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>
System.Collections.IEnumerable
System.Collections.Generic.IEnumerable
ISerializable
Inherited Members
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Add(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Add(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Contains(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.Remove(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Clear()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.ContainsKey(System.String)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.ContainsValue(UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.OnDeserialization(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Remove(System.String)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Remove(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TryGetValue(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TryAdd(System.String, UnityEngine.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.CopyTo(System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>[], System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.EnsureCapacity(System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TrimExcess()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.TrimExcess(System.Int32)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.get_Item(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.set_Item(System.Object, System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Add(System.Object, System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Contains(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.GetEnumerator()
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Remove(System.Object)
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Comparer
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Count
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IDictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, UnityEngine.Object>.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.Item[System.String]
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, UnityEngine.Object>>.IsReadOnly
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.IsSynchronized
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.ICollection.SyncRoot
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.IsFixedSize
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.IsReadOnly
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Keys
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Values
System.Collections.Generic.Dictionary<System.String, UnityEngine.Object>.System.Collections.IDictionary.Item[System.Object]
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Microsoft.VisualStudio.TextTemplating
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public sealed class TextTemplatingSession : Dictionary<string, UnityEngine.Object>, IDictionary, ICollection, IReadOnlyDictionary<string, UnityEngine.Object>, IReadOnlyCollection<KeyValuePair<string, UnityEngine.Object>>, ISerializable, IDeserializationCallback, ITextTemplatingSession, IEquatable<ITextTemplatingSession>, IEquatable<Guid>, IDictionary<string, UnityEngine.Object>, ICollection<KeyValuePair<string, UnityEngine.Object>>, IEnumerable<KeyValuePair<string, UnityEngine.Object>>, IEnumerable, IEnumerable, ISerializable
Constructors
TextTemplatingSession()
Declaration
public TextTemplatingSession()
TextTemplatingSession(Guid)
Declaration
public TextTemplatingSession(Guid id)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Guid | id |
Properties
Id
Declaration
public Guid Id { get; }
Property Value
| Type | Description |
|---|---|
| System.Guid |
Methods
Equals(ITextTemplatingSession)
Declaration
public bool Equals(ITextTemplatingSession other)
Parameters
| Type | Name | Description |
|---|---|---|
| ITextTemplatingSession | other |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Equals(Guid)
Declaration
public bool Equals(Guid other)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Guid | other |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | obj |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Overrides
System.Object.Equals(System.Object)
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| System.Int32 |
Overrides
System.Object.GetHashCode()
Implements
System.Collections.IDictionary
System.Collections.ICollection
System.Collections.Generic.IReadOnlyDictionary<TKey, TValue>
System.Collections.Generic.IReadOnlyCollection<T>
System.Runtime.Serialization.ISerializable
System.Runtime.Serialization.IDeserializationCallback
System.IEquatable<T>
System.IEquatable<T>
System.Collections.Generic.IDictionary<TKey, TValue>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable
System.Collections.Generic.IEnumerable
ISerializable